Mission Accomp*****d, Scifi-Action Shorts, Maya/Blender 2026
A sci-fi action short that plays with the grand themes of time and space, Mission Accomp*****d follows space agent Klive as he enters the multidimensional interior of a black hole to rescue the missing Moon for the earth. Upon encountering him, however, the Moon runs away. Through a series of unexpected spatial encounters, the film unfolds as an absurd adventure about time that gradually slips out of control.
The film is deeply connected to the experience living in New York as an international artist. Much of the visual and emotional language of the project comes from spending years navigating the city’s subway system, where movement, waiting, repetition, and time pressure become part of everyday life.
As someone working in creative production, the increasing interests in how creative labor is shaped by timelines, deadlines, and invisible systems of control. Those ideas gradually evolved into the film’s central metaphor of time as a subway network and editing timeline.
While the story is presented through surreal sci-fi imagery, it ultimately reflects very personal feelings about work, exhaustion, ambition, and the strange relationship artists develop with time and productivity.
Pipeline
Maya & ZBrush - Modeling
Marvelous Designer - Costume design
Substance Painter - Texturing
Maya - Rigging and Animation
Houdini - Cloth simulation
Blender - Lighting and Rendering
Nuke - Compositing
DaVinci Resolve - Final Grading and Editing.